Reorganized directories and packages.
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61 changed files with 83 additions and 83 deletions
104
pkg/controller/form.go
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104
pkg/controller/form.go
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package controller
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import (
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"github.com/go-playground/validator/v10"
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"github.com/labstack/echo/v4"
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)
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// FormSubmission represents the state of the submission of a form, not including the form itself
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type FormSubmission struct {
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// IsSubmitted indicates if the form has been submitted
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IsSubmitted bool
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// Errors stores a slice of error message strings keyed by form struct field name
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Errors map[string][]string
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}
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// Process processes a submission for a form
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func (f *FormSubmission) Process(ctx echo.Context, form interface{}) error {
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f.Errors = make(map[string][]string)
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f.IsSubmitted = true
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// Validate the form
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if err := ctx.Validate(form); err != nil {
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f.setErrorMessages(err)
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}
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return nil
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}
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// HasErrors indicates if the submission has any validation errors
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func (f FormSubmission) HasErrors() bool {
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if f.Errors == nil {
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return false
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}
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return len(f.Errors) > 0
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}
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// FieldHasErrors indicates if a given field on the form has any validation errors
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func (f FormSubmission) FieldHasErrors(fieldName string) bool {
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return len(f.GetFieldErrors(fieldName)) > 0
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}
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// SetFieldError sets an error message for a given field name
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func (f *FormSubmission) SetFieldError(fieldName string, message string) {
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if f.Errors == nil {
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f.Errors = make(map[string][]string)
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}
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f.Errors[fieldName] = append(f.Errors[fieldName], message)
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}
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// GetFieldErrors gets the errors for a given field name
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func (f FormSubmission) GetFieldErrors(fieldName string) []string {
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if f.Errors == nil {
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return []string{}
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}
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return f.Errors[fieldName]
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}
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// GetFieldStatusClass returns an HTML class based on the status of the field
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func (f FormSubmission) GetFieldStatusClass(fieldName string) string {
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if f.IsSubmitted {
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if f.FieldHasErrors(fieldName) {
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return "is-danger"
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}
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return "is-success"
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}
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return ""
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}
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// IsDone indicates if the submission is considered done which is when it has been submitted
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// and there are no errors.
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func (f FormSubmission) IsDone() bool {
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return f.IsSubmitted && !f.HasErrors()
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}
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// setErrorMessages sets errors messages on the submission for all fields that failed validation
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func (f *FormSubmission) setErrorMessages(err error) {
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// Only this is supported right now
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ves, ok := err.(validator.ValidationErrors)
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if !ok {
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return
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}
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for _, ve := range ves {
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var message string
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// Provide better error messages depending on the failed validation tag
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// This should be expanded as you use additional tags in your validation
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switch ve.Tag() {
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case "required":
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message = "This field is required."
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case "email":
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message = "Enter a valid email address."
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case "eqfield":
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message = "Does not match."
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default:
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message = "Invalid value."
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}
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// Add the error
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f.SetFieldError(ve.Field(), message)
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}
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}
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